They Stole a Million

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Minimal Challenge – Little to no difficulty, ideal for newcomers
1
Easy – Small learning curve, accessible for most players
2
Balanced – The standard difficulty developers aim for, engaging yet fair
3
Challenging – Requires proper effort and strategy to succeed
4
Punishing – Every mistake comes with severe consequences
5
Brutal – The Mount Everest of difficulty, only for hardcore veterans
6
Platforms:Commodore C64/128/MAX,ZX Spectrum,Amstrad CPCGame modes:Single playerAlternative names:They $tole a MillionGenres:Strategy,Tactical,AdventurePlayer perspectives:Bird view / IsometricThemes:StealthFull Release:1986-12-31Developer:Tigress MarketingPublisher:39 steps

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