2005: A Game of Macroeconomics
2005: A Game of Macroeconomics has not been rated yet
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Minimal Challenge – Little to no difficulty, ideal for newcomers
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Easy – Small learning curve, accessible for most players
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Balanced – The standard difficulty developers aim for, engaging yet fair
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Challenging – Requires proper effort and strategy to succeed
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Punishing – Every mistake comes with severe consequences
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Brutal – The Mount Everest of difficulty, only for hardcore veterans
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Platforms:Web browserGame engines:shockwaveGenres:Simulator,StrategyPlayer perspectives:TextThemes:EducationalFull Release:2005-12-31Developer:Macmillan Ltd.Publisher:Macmillan Ltd.
